
Multiplayer / Group project
Shrouded
A network-based multiplayer game developed in C with SDL.
The project includes client/server communication, player synchronization, shared Git workflows, and Scrum-based planning.
Alvin Lieden / Computer Science student at KTH
A focused portfolio of projects that show how I work with C, networking, interface design, and team-based development.
Featured project

Multiplayer / Group project
A network-based multiplayer game developed in C with SDL.
The project includes client/server communication, player synchronization, shared Git workflows, and Scrum-based planning.
Banking / Software project
A banking program focused on account handling, transfers, and transaction-oriented program logic.

Upcoming
I will collect more projects here within systems development, backend, networking, and web development.
My name is Alvin Lieden and I study Computer Science at KTH. I am looking for internships and student jobs where I can continue developing within systems development and full-stack engineering.